Executive Summary Most business plans start off with a thorough Executive Summary at the beginning of the document. Include your name, the name of your food truck, and where you plan on operating your business.
These developments have brought a unique opportunity to capitalize on the nature of these games through the model of an NGC. The fact that Internet speed is largely dependent on expensive infrastructure means that a local area network will still be the fastest network available for game playing.
This translates into faster and smoother game-play with no jerkiness or delays. PowerPlay Gaming will provide an exciting environment in which people can play games competitively against each other.
In the NGC business plan executive summary definitions, a customer is able to see his opponents as well as converse with them during the game, making for a much more "interactive" environment as opposed to the confines of their PC at home.
The gamer also will be able to enjoy the camaraderie that goes with any group activity that usually is not available at home.
The NGC phenomenon is due to the fact that the challenge factor proves to be very addictive as in any sport or game, and the fact that there are no physical limitations on the players opens up the market for players of all ages, sizes, physical and mental ability to play against one another.
A ten-year-old child can easily be the best player in a match against other players much older and wiser. The same goes for players less fit and less physically active than other "sporty" competitors.
PowerPlay Gaming provides a level playing field for all. The fact that this is a new and exciting form of entertainment is especially attractive in cities that are limited in the variety of entertainment that is available for the young generation.
The demographics and entertainment market in Portland, Oregon, appear to be ripe for which PowerPlay Gaming to flourish.
No doubt that with the right set-up and marketing, it will prove to be so. Fortunately, the long hours of operation help the company lend itself to multiple segment appeal. Our market segmentation scheme allows some room for estimates and nonspecific definitions.
Childless Young Professionals —Due to the nature of the games, PowerPlay Gaming will appeal to primarily single young males that will enjoy a group activity after working hours to blow away the stresses of the day.
This segment also spends the most amount of time and money in the NGCs 10 - 20 hours a week. These are people that are just starting to enjoy social activities that were not available to them as youngsters.
Their spending power may be less than our first group but makes up a significant portion of revenues since they are able to visit the NGC at earlier times than members of our first group due to their working hours.
Parents would rather buy their child a console to play within the safety of their homes where they can "keep an eye" on them.
Having said that, this segment does prove to be useful in revenue terms to fill PowerPlay Gaming for a short time after school hours when the parents allow their children some flexibility to meet with their friends for some harmless fun. Target Market Segment Strategy Our strategy is based on serving our niche markets exceptionally well.
The pure gaming enthusiast, the group activity buffs, as well as children, can all enjoy the NGC experience. The marketing strategy is essential to the main strategy: Focus on our target markets. We must charge appropriately for the high-end, high-quality service we offer as well as take advantage of the fact that we will be the best in the market.
Customers will not have to go through the hassle of setting up their computers to their exact requirements every time they come back to us.
Logging into the system with their user name and password will set their computer back exactly to their previously stored settings.
The software also will ensure that they can pick up their previously saved games exactly where they left off since most games require several hours to complete. Special pricing structures also will exist to accommodate groups of players and "off peak" days of the week and hours of the day.
This will ensure that the maximum revenue can be obtained from each working day of PowerPlay Gaming and will be an added incentive for customers to utilize the center to its fullest. Tournaments will be held on a regular basis with sponsored prizes to appeal to the competitive streaks of groups and individuals as well as a "Top Ten Players" list that will be analyzed using specialized software.
A prizes and incentives scheme will be associated with this list. These elements will further ensure that customers come back to our establishment repeatedly. Entrancing players with fantasy, visual effects, and addictive game play, video games are still one of the highest cash flow businesses in the world.
As we move further into the new millennium, this trend shows no signs of declining. The typical NGC of our style is open from The primary sources of revenue in an NGC of this type are high volume traffic and regular, long-staying customers who play for 4 to 5 hours every day. In addition to gaming revenues, we also have an option to generate substantial revenues from food and beverage sales should the right environment be attained and a customer need perceived.
Additionally, the NGC industry is shifting towards a more entertainment-oriented concept. Customers of these venues are not only offered a unique gaming experience, but also a place to participate in additional exciting events through interactive contests, theme nights, and other events.
We intend to heavily utilize entertainment-oriented marketing in an effort to withstand the perpetual shift in trends and cater to as large a client base as possible.
NGCs are extremely self-sufficient with little support required from outside suppliers.lausannecongress2018.com is the Federal Government's premier electronic source for the Federal Acquisition Regulation (FAR).
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BUSINESS PLAN POWERPLAY GAMING, LLC Woodworth Avenue, Suite Portland, Oregon This business proposal seeks to set up Network Game Centers, called PowerPlay Gaming, throughout the United States.
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OECD/G20 Base Erosion and Profit Shifting Project. Executive Summaries. Final Reports.